Talk:Just Dance 2017/@comment-24264457-20161104222236/@comment-1465604-20161106093457

You guys seem to think all gaming consoles use the same programming language. They do not. Programming for different consoles could basically be starting over from scratch. You use the same art assets (except on the wii because of the no HD) but you need to program everything from scratch.

Like "If score exceeds 11000 points, call upon this sound effect, animation and visual effect". For some consoles, programming that might take minutes, for others hours (probably not for current gen consoles, but still). Then there's bug testing: Playing the current build of the game over and over again with a thousand different variations to see if the new additon of code works properly or if it can lead to catastrophic console failure under specific circumstances. If you basically recycle the same code, there's minimal risk of new bugs crpåing up.

There's a reason why the Wii U versions are always buggy as Hell despite looking and acting almost 100% the same as the Xbone and PS4.