Talk:Just Dance 2016/@comment-26515845-20151002234319/@comment-1465604-20151003000504

I'm pretty JD is one of Ubisoft's biggest sellers and moneymakers. Despite the copious amounts of money they have to throw at artists in licensing fees, development is dirt easy. Just record the dancers in front of green screens, create background videos and then create an interface and voila, you have 1 routine with very little programming needed. Thus, a JD game can be made with a relatively small crew of programmers.

So while JD2016 might sell less copies than, say, Assassin's Creed: Black Flag, it might make Ubisoft more money in the end due to the low production cost versus the number of sold units. This is pure speculation on my part.

I don't see why Ubisoft would drop a winning concept. They'll stop making JD games when they stop selling well.