Talk:Just Dance 2016/@comment-25147034-20150929140542/@comment-1465604-20150929144645

New post because the old one has been edited (by me) into infinity:

As TL;DR:ed by Master Hydraffe, NTSC and PAL are misnomers. The standards NTSC, PAL (and SECAM) only applied to analog video. Since the PS3 and Xbox 360 were digital (as was the Wii if you used the right cables), they do not make use of either standard. The new standards when it came to the 7th generation of consoles followed the standard videogames had been using for decades: U.S., Japan, The Rest of the World. However, for reasons unknown (possibly stupid), the 3 major console makers insisted on still marking their consoles and games as PAL, NTSC-U (U.S.) and NTSC-J (Japan), possibly out of tradition.

When it comes to the Just Dance games, there are 4 existing "regions", the U.S., Japan, China and The Rest of the World (henceforth known as The World). Japan and China only exist as regions because Ubisoft has released games specific to their markets. However, for the main series (JD1-4, 2014-2016), there exist only 2 regions, the U.S. and The World (Is Ours). If you check out past region exclusives, they've always been exclusive to either the U.S. or The (Big, Big Girl in a Big, Big) World.

It would be wrong to keep referring the regions as NTSC and PAL, especially when it comes to Just Dance, because a lot of countries that used NTSC are now included in (We Are) The World, such as basically all of Asia and large parts of South America.