Just Dance 2016

Just Dance 2016 is the seventh installment of the Just Dance franchise. The game was released on October 20th, 2015 in the U.S. and is set to release on October 22nd, 2015 in the rest of the world.

Gameplay and Features
Introducing all new game modes on PS4™, Xbox One™ and Wii U™ consoles, with more focus on online and sharing features:


 * “Dance Party” mode, where players can either work together with a common score bar or play against each other, as in previous games.


 * “Sweat and Playlists” mode, to customize workout sessions.


 * “Dance Quests” mode, completely different from its incarnation in Just Dance 4, where each quest has the player play through 3 pre-determined songs facing bots, trying to get one of the top 3 overall scores.


 * “World Video Challenge” mode, where players send videos of their performances and challenge their friends and the whole Just Dance community to beat their score


 * JDTV, where players can watch community made videos and fan made dances.


 * Introducing Showtime, a new feature for Xbox One, PlayStation 4, and Wii U where players sing, act, and/or perform in front of their cameras to create shareable music videos. Only select songs are available in this mode.undefined


 * Additionally, Just Dance 2016 will also introduce Just Dance Unlimited, a new streaming service that will regularly deliver exclusive new content and offer subscribers 150 songs at launch. At launch, Unlimited also offers 4 Unlimited Exclusive Dance Quests. This service is exclusive to Xbox One, Wii U and PlayStation 4.


 * You can now use your smartphone as a controller to play the game on the Wii U, PS4 and Xbox One.undefined This allows Wii U and PS4 users to play with up to 6 players instead of 4, which is a feature previously exclusive to the Xbox One.
 * "Party Master Mode" Party Master returns, like previously as a Wii U exclusive. A fifth player can join and be the party’s DJ, using the Wii U gamepad to choose the songs and select the next dance moves.
 * Community Remix, World Dance Floor, VIP, Score Challenges, Kcal Tracker and Autodance are all returning features.

Covers
PS4 (NTSC)= PS4 (PAL)= PS4 Gold Edition (NTSC)= PS3 (NTSC)= PS3 (PAL)= Wii (NTSC)= Wii (PAL)= Wii U (NTSC)= Wii U Gold Edition (NTSC)= Wii U (PAL)= Xbox 360 (NTSC)= Xbox 360 (PAL)= Xbox One (NTSC)= Xbox One Gold Edition (NTSC)= Xbox One (PAL) =

Tracklist

 * "*" = Covered.
 * "8G" = Eighth Generation console (Wii U, PlayStation 4, & Xbox One) exclusives.
 * (NOW) = Also featured on Just Dance Now.
 * (NOWF) = It appears in the  Just Dance Now files.
 * (JDDP) = Also featured on Just Dance: Disney Party, though with a different choreography and dancer.
 * (PG) = Song was proven to have been planned for a previous game.
 * (SL) = Sing-Along Mode
 * On eighth gen consoles, the song list is ordered alphabetically, while on seventh gen consoles, the song list is ordered as seen below.

Alternate Routines
Thirteen alternate routines are featured in Just Dance 2016.
 * (W/8) - Exclusive to the Wii and all 8th Generation consoles.

Party Master Modes
Party Master Modes have been confirmed to return to the Wii U.

Note: The beginning dancer on the Party Master Mode of Born This Way is the "Nerd version" of the song.

Mashups
There are nineteen mashups in the game.
 * (W/8) - Exclusive to the Wii and 8th Generation consoles.

Uplay Unlockables

 * JD2 = Originally from Just Dance 2.
 * JD3 = Originally from/Also in Just Dance 3.
 * JD4 = Also in Just Dance 4.
 * 2014 = Originally from Just Dance 2014.
 * 2015 = Originally from Just Dance 2015.
 * JDGH = Also in Just Dance: Greatest Hits.
 * 8G = Eighth Generation console (Wii U, PlayStation 4, & Xbox One) exclusives.
 * * = Covered

Trivia

 * Electro Body Combat is heard throughout the teaser.
 * This is the third game in the series (after Just Dance 3 and Just Dance 2015) to be released in the U.S. several days earlier than in the rest of the world.
 * The song selection menu for eight generation consoles is similar to Just Dance Now’s.
 * The music heard in the teaser was used before in the Just Dance 2015 - Exclusive Uplay Rewards [UK] video, which was used to promote rewards on Just Dance 2015.undefined
 * Exclusive to eight generation systems, the scoring system (X, OK, GOOD, PERFECT and YEAH!) has a new sparkly effect and the stars in the star bar have a new beat system.
 * Imposs' Stadium Flow is used for the game's demo trailer.undefined Its preview video was also the last to be released.
 * PS4 and Wii U players can now enjoy several features previously exclusive to the Xbox One. Up to six players can now play the game with the use of smartphones in addition to motion controllers, with up to two players playing as the same coach.
 * This is the first entry in the main series since Just Dance to not have any DLC, though eight generation users have the option to subscribe to Just Dance Unlimited.
 * Despite this, all versions of the game has a screen that reads "Music Downloads are not rated by ESRB" shown on startup.
 * This is the third game in the main series to not have a beta dancer on the PAL cover.
 * This game introduces Trio Mashups, though at launch, only one such has this feature.
 * Suit Up! is, Mashup theme in Just Dance 2015, is the only Mashup theme to be recycled.


 * Mojo has been devalued on eight generation consoles at a rate of 1 to 100. For example, each earned star now awards 100 mojo instead of 1. As a result, unlockables now cost more Mojo to unlock.


 * On seventh gen consoles, the menu layout is recycled from Just Dance 2015 with slight updates.undefined
 * The U.S. version of the game comes with a code for Just Dance Unlimited that lasts 48 hours (2 days) while all other regional versions come with a code that lasts 30 days. It is possible that this is due to the fact that the Gold Edition of the game is exclusive to the U.S.
 * If save data from Just Dance 3 to Just Dance 2015 is present on seventh generation consoles on boot up, the following three avatars will be unlocked:
 * Raving Rabbid Avatar
 * Santa Avatar
 * Barbara Avatarundefined
 * In all of the track preview trailers, the star sound is shortened, producing a sharp sound; in the final game, the star sound is fuller and louder.
 * On the Xbox One, pressing the home button to return to the Xbox Home puts the game in a standby state where the background moves to a rhythm but the game is frozen and there is no sound until reentering the game.

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