Talk:Just Dance 2016/@comment-25582116-20150918020424/@comment-1465604-20150918053126

I highly doubt it, CMCG04. Dance Central can do it because Dance Central routnes consist only of the music and then instructions to the game on what moves the dance is made up of. Moves in Dance Central are universal across songs (not all songs use all moves, obviously). You only had to add dance moves to a song's files if it's unique to the song, i.e. new to the game and didn't exist before the song. Just Dance routines consist of videos. There are even more than 1 video, the dancer and the background (I know this for a fact because on some Wii U demo stations, the game would sometimes spazz out and the video would start stuttering. However, only the background video would stutter, while the dancer would keep on moving as usual. This was super-obvious for "Call Me Maybe", where the animations on the enlarging and shrinking buttons would freeze mid-transistion, yet the dancer carried on like normal)!

This is why Dance Central DLCs are so small compared to JD DLCs. This is also why the DLC pack for importing DC1 songs into DC2 and DC3 is only 330-ish mB large (and why they're of similar size for games such as Rockband, again, no huge videos). Each piece of JD DLC is 50-70 mB large. That would mean that a DLC pack for all JD2014 songs would be 2.5-3.5 gigabytes. So whatever that code was for, it most likely was not for importing JD songs into future installments.