Talk:Just Dance 2017/@comment-30405427-20161103125318/@comment-1465604-20161105074701

Why this game is bad:
 * 90% of all Classic routines ate easy or just barely skimminh difficult they went full casual this time. Tgey're not only easy, they're super-repetitive and seem to be cut and aste. "Into You" consists of 8 moves (mirrored versions not counted)!
 * Trscking is horrible on some songs on the Wii U. Good thing I own an Xbox One, but most events and expos use the wii U version for some reason. Tracking is also lazy. If you want a perfect during the bridge of "Titanium", you have to do the moves wrong since the tracking is optimized for lazy players who don't turn their hands ehen bringing them down despite the fact that the coach does. So if you do the move correctly, you score a Good.
 * Unnecessary alts. Like, whatnis even the point of "Watch Me"'s alt? "El Tiki"'s alt is also pretty terrible.
 * So we look to the alts for challenges too bad one of the Extremes is horribly badly synched to the music because the choreographer felt like being authentic to street dance or some crap because "Sorry"'s alt's synch s terrible. So we're left with... one good Extreme.and a bunch of Mediums.

Redeeming factors:
 * Despite their relative simpleness, routines like "Into You" are still fun.
 * A lot of fun and inspired alts. Like "Cheap Thrill"'s, "Cale by the Ocean"'s and "Don't Stop Me Now""'s.

All in all, it's a passable game. Infinitely better than 2016, but still with many weaknesses.