Talk:Just Dance 2017/@comment-24336140-20160925014318/@comment-1465604-20160925142421

You misunderstand my reasoning. If Ubisoft is gonna bother licensing a song, they're going to go for popular songs, either songs that are popular now or were popular once upon a time for those who want to be nostalgic. They might also go for meme-related songs or songs that are well-known but old and/or not very popular, so they'll be cheap to license.

Ubisoft originals are made and commissioned because Ubisoft wants to save on money. A commissioned or in-house production is usually much cheaper than a licensed song. Which is why we always have a few. It's cheaper to pay whoever's being paid to pretend to be Wanko Ni Mero Mero to do another song than to license a song from an established Japanese artist. For one thing, songs must be licensed per continent. So let's say they license "Golden Boy". They'd have to pay separate fees for each continent they wish to release JD2017 on and even Nadav Guedj might not be able to grant them a package deal because music licensing rights often vary by continent. Separate companies Nadav has no control over might hold the publishing rights to his music across the world. "Hmmm... pay $5000 to have someone be Wanko ni Mero Mero or pay $2000, $4000, $3000, $2000, $5000 to license 'Golden Boy' across the world". That's not even mentioning the headache of licensing to begin with. They wouldn't want to bother with that for a song that's not even very popular or well-known as it's a lot of work to begin with.

I'm pretty sure one of the Behind the Scenes videos for JD2016 talked about how Ubisoft Montreal had wanted to work with Nikki for a while or they'd worked with her before. She had ties to Ubisoft already, which is why she was invited to be featured on JD2016.

"Golden Boy" by Nadav Guedj would come out of literally nowhere and there's no logical reason for it to be included in the game. A lot of work and money for a song relatively few people will know or even play.