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This article lists the known Beta elements of Just Dance.

Name

  • The game was originally meant to be called “We Dance”, as stated in the name of some folders in the game archives.[1]

Mechanics

  • The Wii Nunchuk was originally going to be used for scoring, but the feature was scrapped because the wire between the Nunchuk and the Wii Remote was too short.[2]
  • There was originally going to be a Microphone Mode in the game, but the feature was scrapped for unknown reasons.[3]
  • The backgrounds were originally going to be animated with the Flash engine, but Ubisoft ultimately decided to use the Jade engine for the backgrounds instead.[4]

Graphics and Interface

  • There are two early versions of the PAL boxart.
    • One version features a black background, the game title in white with a golden shadow, and the beta coach for Fame with golden silhouettes around her arms and a small reflection underneath her feet. The tracklist is depicted in a yellow circular sticker with diagonal reflections and the PEGI rating is 12 instead of 3.[5]
    • Another version features a black background, the game title in white with a pink box around it, the coaches for Pump Up the Jam and Groove Is in the Heart alongside the beta coach of Fame above the title with silhouettes around their limbs and a small reflection underneath their feet, and three real people holding Wii Remotes and imitating the dancers' movements.
    • Another version features a white background featureing the bodies of three people dancing with the logo on top with a translucent red line behind it.
  • The scoring system was less detailed.
  • An early version of the pictograms can be seen in several promotional gameplay pictures. Their torsos were originally larger than their head and limbs, they had no outline, and they were translucent with a harder shadow.
  • The coaches' faces were originally much more visible than they are in the final game.
  • There was originally a "PERFECT" feedback rating, but it was removed. The "PERFECT" feedback would later replace the "GREAT" feedback in the following game.
  • Lyrics originally had a fading effect between each line and were centered (as opposed to the final build, where they are aligned to the left).
  • The avatars were originally more colorful and had black outlines instead of white ones.
  • Originally, the game used a different font.
  • The following differences can be seen between the early build shown at both PAX 2009 and Gamescom 2009 and the final version:[6][7]
    • The menu had a different background, consisting of an oval purple gradient on a black canvas and differently-designed curves.
    • Each of the routine icons had the coach of the song in a dark grey background rather than their own backgrounds like in the final version.
    • The transition between squares in the song selection menu was different.
    • The avatar selection menu had more decorations, different-looking rectangles and a white line above the "Short version" and "Full version" options. A while line appeared under "Short version" or "Full version" when selected.
    • The screen that is displayed before starting a routine is different. It is written in all capital letters, the first sentence reads "CHECK YOUR LOGO" instead of "check your icon", and the second sentence reads "PRESS [A] WHEN READY !" instead of "When you're Ready, press [A]".
    • The song banner is more spread out than it is in the final version, with the pattern barely reaching the text.
    • "X" and "OK" were slightly different, with "X" being red with a black outline and "OK" being white with a black outline instead of the player’s color.
    • In the score screen, some items looked different and the players’ avatars were displayed along with their respective score rectangle; additionally, in the banner that displayed the amount of "GREAT", "OK", and "X" ratings, said icons were replaced by normal text (e.g. the word "Great" appeared instead of the "GREAT" icon), and each one was separated by a blank space.
    • The score screen is structured differently. It has three sections: "Performance", which displays the percent of moves not missed, "Combo", which is the same as the "Max Combo" section in the final game, and two rows named "Perfect" and "OK" that show the percentages of "GREAT" and "OK" feedback ratings respectively. There is no section indicating the number of "X" ratings received. All the labels are in the same font as the other text instead of being in the feedback font. The icons have white rectangles behind them and there is a white pattern behind the song title that is not present in the final game.
      • Even though the score screen displays the amount of "Perfect" ratings, there is no "Perfect" feedback in this build, only "GREAT."

Songs and Routines

Unused code names

  • Coding for routines labelled as "Test Fabrice"[9] and "FeelGood"[10] can be found in the game files.

A Little Less Conversation (JXL Radio Edit Remix)

  • The coach was planned to have a different outfit that was more similar to Elvis himself, sporting a cape and some sunglasses.

Bebe

  • As seen in the menu icon, the dancer’s pink parts were red and her red parts were pink. She also had no bow.

Can’t Get You Out of My Head

  • The coach was planned to have a different outfit similar to the one in Can’t Get You Out of My Head’s music video, but it was changed for unknown reasons.
  • As seen in a Beta picture, the navy blue parts of the costume were darker and the dancer had a dark blue outline. Her face was also slightly more visible.
    • Additionally, the background had only one purple line and no triangles.
  • As seen in the menu icon, her dress was originally slightly darker.

Cotton Eye Joe

  • There is a beta picture that shows a slightly different background without the sheriff stars. Additionally, the dancer’s face is more visible.
  • As seen in the menu icon, the dancer’s shirt was slightly darker and her hair was blonde instead of orange.

Dare

  • As seen in the menu icon, the cyan parts on the dancer were lighter.

Fame

  • As seen in some promotional gameplay videos and other early assets, the coach for Fame was initially significantly different. In the beta version, she wears a golden hat with a golden top with an F on it for "Fame" along with golden shorts and golden shoes.
  • As seen in some promotional gameplay videos, the background used for the beta version was Womanizer’s background. 
  • As seen in a screenshot of a beta version of the game, Fame was added the game very early into development.

Funplex (CSS Remix)

  • As seen in the menu icon, the dancer originally didn't have a headband or earrings, and the pink parts of her outfit were originally going to be darker.

Girls & Boys

  • As seen in the menu icon, the dancer’s face was originally more visible.
  • An early version of the menu square with a purple horizontal gradient instead of the actual background can be found in the game files.

Girls Just Want to Have Fun

  • The background was a red wall with hot pink spotted lights.
    • In another beta version of the game, the background has pink dots and a desaturated pink background.
  • As seen in the menu icon, the dancer’s hair was originally in a ponytail.
  • An early version of the menu square with a purple horizontal gradient instead of the actual background can be found in the game files.
    • In addition, the coach had a stronger glow, her body was surrounded by a red outline, and she is placed more upwards in the image.

Groove Is in the Heart

  • As seen in the menu icon, the dancer’s glasses were originally more visible.
  • An early version of the menu square with a purple horizontal gradient instead of the actual background can be found in the game files.
    • Additionally, the coach’s facial features are more visible and the yellow parts of her outfit are darker.
  • As seen in a promotional picture, the dancer originally had a brighter glow. The picture also features a beta pictogram.

Heart of Glass

  • As seen in the menu icon, the dancer’s hair was originally shorter and she did not wear a belt.

I Get Around

  • As seen in a promotional gameplay video, the dancer's face was originally more visible.

Jerk It Out

  • As seen in the menu icon, the dancer originally had a lighter color scheme and the background was slightly darker.

Jungle Boogie

  • Jungle Boogie by Kool & The Gang was planned to be in the game, as proven by an audio file found in the archives, but it was scrapped for unknown reasons.[citation needed]
    • A cover by Studio Musicians was later featured in Just Dance 2.

Kids in America

  • As seen in the menu icon, the dancer originally did not have a white outline, and her hair and vest were originally going to be more blue.

Land Of 1000 Dances

  • Land Of 1000 Dances by Chris Kenner was planned to be in the game, as proven by an audio file found in the archives, but it was scrapped for unknown reasons.[citation needed]

Mashed Potato Time

  • As seen in the menu icon, the dancer’s dress was originally hot pink and her apron had hot pink lines instead of white ones.

Pump Up the Jam

  • The coach’s color scheme was initially much brighter and the lines in the background were bigger.
    • The beta color scheme is retained in the final menu icon.
  • An early version of the menu square with a purple horizontal gradient instead of the actual background can be found in the game files.
    • Additionally, the coach’s color palette was closer to the final version and he had a red glowing outline.
  • In the build of the game seen at PAX 2009, the background was not animated.[6]

Ring My Bell

  • As seen in the menu icon, the dancer’s hair clip was originally on the left side of her hair.

Shake

  • Shake by Sam Cooke was planned to be in the game, as proven by an audio file found in the archives, but it was scrapped for unknown reasons.[citation needed]
    • This is the only beta song in the game that has not officially appeared in any other game yet.

Soul Bossa Nova

  • Soul Bossa Nova by Quincy Jones and His Orchestra was planned to be in the game, as proven by an audio file found in the archives, but it was scrapped for unknown reasons.[citation needed]

Surfin’ Bird

  • As seen in a screenshot of an early version of the game, Surfin' Bird originally featured a different background, which consists of a pixelated long black road.
  • An early version of the menu square with a purple horizontal gradient instead of the actual background can be found in the game files.
  • In the build of the game seen at PAX 2009, the background was pink instead of green-yellow.[11]

U Can't Touch This

  • As seen in the menu icon, the dancer originally had a taller hairstyle.

Wannabe

  • As seen in the menu icon, Emmy’s shirt was originally dark blue instead of dark green.
  • On the behind the scene picture, Emmy's outfit has a Union Jack rather than a peace sign.

Who Let the Dogs Out?

  • As seen in promotional image, Dooggy Doug's fur was originally white. Later remakes utilize this previous color scheme.

Womanizer

  • Womanizer originally used Girls Just Want To Have Fun’s background, albeit in shades of blue instead of green to match the coach’s color scheme.
  • The hair for the coach originally was supposed to just be the performers hair without a wig. We can see this in some of the behind the scenes photos.

References

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