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Graphics and Interfaces
The menu was a bit less equipped at first, as the Options section lacked the "My Profile" and the "Search" buttons.
The playlist names were all in caps, and there were also two unused ones named "MOST PLAYED" and "E3 SPECIAL".
At the end of the songlist, there was a button that would have activated the Non-Stop Shuffle mode. In the final version, it is replaced by the Playlist button.
In all the demo builds, the generic player nicknames ("Happy", "Jazzy", etc.) were in mixed case, like in itstwo predecessors. In the final version, however, they are in all caps ('HAPPY" instead of "Happy").
Despite this, preview footage for newly-added Just Dance Unlimited routines would still display the names in mixed case.
After achieving Superstar, the effects that appeared when players were getting closer to obtaining it would still be there.
In the files, an unused file named "feedback_perfectplus.tape" can be found, which has an animation configuration similar to the one from Just Dance 2018’s "PERFECT" feedback. This animation was discarded for unknown reasons, but it would later be used in the next game.
There is an unused piece of audio in the files called "Amiibo", which was scrapped for unknown reasons. This means that Amiibo was going to be compatible with the game in Wii U.
Besides, three avatars for Link, Mario and the Quesiton Mark Block from the Mario franchise were found in the files.
In the demo files, files for the menu UI that show an early concept of the menu can be found.
Beta song selection menu
Beta Non-Stop Shuffle button at the end of the tracklist
In a Just Dance Unlimited preview, the background uses different colors and animations, the pictures of the winking women were in full opacity and colored and also the same place where the fingers had replaced the women in the final, and the lipsticks in the verses were placed horizontally and not vertically.
The avatar for Bang was supposed to have a black outline instead of a blue one.
Beta menu icon
Beta album background
Beta menu banner
Beta avatar on the avatar sprites for the World Dance Floor
In trailers for the game, there was a very brief preview of the choreography that differed from the finalized version. The background behind the fish tank was a diner with tables, ketchup, and mustard bottles instead of a purple living room.
Two of the animals in the background also differed from the finalized version; the octopus was whiter and one of the seahorses had green arms instead of pink ones.
In the preview gameplay for the Classic routine, the Gold Move pictogram did not have the thick orange outline that is seen in the final game.
In the Beta menu icon for the Earphones Version, the wire for the earphones had an outline as well as the coaches. It has no outline in the final version.
Beta background and animal colors
Beta menu icon for the Earphones Version
Beta album coach for the Earphones Version
Gold Move pictograms comparison
Cake By The Ocean’s Earphones Version beta assets & colors in the early menu (mod)
In the E3 preview for the Classic routine, the pictograms are much lighter than in the final game. Their colors were changed after the routine was released in Just Dance Now, because of the mostly white background.
The Beta pictograms can also be seen in the Just Dance Now preview.
In the E3 menu, the Classic routine's menu color is cyan instead of violet, and the menu banner is yellow instead of white.
In the initial menu icon for the Bollywood Version, P2's mustaches were visible. In the final version, they are flesh-colored.
Beta pictograms in the Just Dance Now preview
Beta menu color and menu banner for the Classic routine
Beta menu icon for the Bollywood Version
Beta album coach for the Bollywood Version
Beta coach selection image (P2) for the Bollywood Version
Cheap Thrills’s Classic routine’s beta colors in the early menu (mod)
Cheap Thrills’s Bollywood Version’s beta assets in the early menu (mod)
C2 was originally going to have a light blue outline like C1, as proven by some screenshots. It was also going to have a white outline, as seen on the square. In the final version of the routine, C2's beta outline was replaced by a paper-like outline.
In the preview gameplay at E3, the pictograms for C2 had the same color as C1's. This was changed in the final version, where C2's pictograms are red instead of wine purple.
The Alternate coach was meant to have a blue, thin glow instead of a paper-like outline, as seen in its Beta menu icon.
Beta outline for C2
C2's Beta outline on the menu icon
Early Panda Version menu icon
Beta Panda Version banner
Early Panda Version coach selection image
Early Panda Version album coach
Don’t Stop Me Now’s Classic routine’s beta colors in the early menu (mod)
Don’t Stop Me Now’s Panda Version’s beta assets & colors in the early menu (mod)
An 8-bit remix of In the Hall of Mountain King was supposed to be in the game, but it was scrapped for unknown reasons. A very small part of the gameplay appears in the trailer of Just Dance 2017. The coach also appears in the behind scenes video shown during the Masterclass.
However, the song later made an official appearance in Just Dance 2018 with a remade routine and a remade dancer.
Avatar for the unused routine
In the Hall of the Pixel King in the early menu (mod)
This song was supposed to be in the game covered, but it was scrapped for unknown reasons. A very small part of the gameplay appears in the trailer of Just Dance 2017.
However, the song later made an official appearance in Just Dance 2018 with a remade routine where a seahorse now takes the place of the original starfish dancer, and P1 from the original routine is now P2.
In its game files, it can be seen that no artist is credited, and the credit string reads "TBD" ("to be discussed") instead, which means the routine was scrapped in very early development.
P1's half coach
P2's half coach
Itsy Bitsy Teenie Weenie Yellow Polka Dot Bikini’s beta assets & colors in the early menu (mod)
The song was initially intended to be released in Just Dance 2017 for Wii U and Nintendo Switch with a different remake but was scrapped for unknown reasons. This is proven by a leaked video describing it planning to be released in the game and an avatar found in the files of Just Dance 2016.
In an early version of the routine, the background clones of the coach were totally different: their palette used shades of fuchsia instead of shades of blue, their skin had the same color as their hair (making it invisible), their feet weren't faded and they had no outline.
Comparision between the Beta and the final look of the background dancers
There are some differences between the E3 gameplay and the final one:
In the E3 version of RADICAL, the routine starts with the sound at the beginning of each preview video. In the final version, it is replaced by a disco sound that gets louder.
Some pictograms look different, especially the one for Gold Move 1.
The end of the song sounds different as well.
Versions made after the E3 demo have the song name shown as RADICAL instead of "Radical".
The alternate version of "RADICAL" was originally a solo routine with an entirely different coach, choreography and background, but it was later replaced by the Helmet Version.
The Helmet Version's menu colors were orange and blue-grey instead of purple and light brown, and the coaches had a pink and fuchsia glove respectively instead of a light green and a magenta one. The menu banner is also different.
In the demo, the lyrics color is carmine red. In the finalized version, it has been changed to yellow.
A different background with elements from the first pre-chorus was initially used as menu banner in the E3 version. However, the finalized menu banner uses elements from the verses.
The menu color was different as well, being purple instead of fire red.
The Extreme Version was meant to be a Trio of girls performing the official choreography of the song, but the idea did not make it into the final game for unknown reasons. An Autodance showing brief snippets of the unused routine can be found in the Just Dance Unlimited servers.
Unedited menu assets for the Extreme Version can be found in the Just Dance Unlimited files.
Beta menu banner from E3 2016
Beta Extreme Version
Just Dance 2017 - Sorry (Alternate) - Beta (Autodance)
Early menu icon for the Alternate routine
Early album coach for the Alternate routine
Early coach selection image for the Alternate routine
Sorry’s Classic routine’s beta colors in the early menu (mod)
Sorry’s Extreme Version’s early assets & beta colors in the early menu (mod)
In the song's album coach and coach selection image from the E3 demo, the coach is seen with a yellow glove instead of a pink glove, and the menu banner shows the two statues' heads instead of the columnate at the beginning of the routine.
The menu colors were different as well, as they were all in shades of light blue.
The lyrics were also different, being pink-gold instead of purple.
The coach's outline was light blue in the E3 announcement trailer but it is magenta in the final game.
In the preview video and some screenshots, the pictogram color is light brown, but in the E3 demo and final game, the pictograms are magenta.
In an Autodance for the Classic routine, the background has an unused color scheme.
Beta menu banner
Beta glove color, menu banner and menu colors
Comparison between the final and beta pictogram colors
Beta background 2
Worth It’s Classic routine’s beta assets & colors in the early menu (mod)
Worth It’s Extreme Crew Version’s beta menu colors in the early menu (mod)
These skins were found in the files of Just Dance 2017 and for some reason were not used in the final version of the game; however, the Gear skin can appear when your actual skin is loading. The X skin appears when your skin can not be loaded.