The Loop (Games)
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- Based off an early screenshot and early trailers, Battle Mode originally had Gold Moves. It is unknown why they were removed from the final game.
- The Battle Mode’s Beta design had no graph of life, time, rounds, or rates.
- The player’s victory was based on how many points they scored.
- In the beta version of the game, there are no star bars in Puppet Master Mode, as seen in gameplay.
- Medleys were supposed to return, as proven in the game files.
- An unused Battle routine can be seen in a picture of the Wheel of Gift featured in the instruction booklet.
- Puppet Master Modes initially had Gold Moves, but they were removed from the final version. The Gold Move effect, however, was not displayed.
- In Puppet Master Modes, when the "Strike The Pose" option was selected on the gamepad, moves for the current routine were still counted.
- The early version of the game used Gold Move effect from Just Dance 3 and Just Dance Wii 2, as well as its sound.
- The menu had a different score (in blue), but it changed for unknown reasons.
- The Mojo icon in the menu looked different in the early versions of the game.
- The original menu scrolled faster than the final one.
- The pictogram slider was originally going to have a triangle at the end that would flash to the beat. However, in the final version of the game, this was changed to a rectangular spotlight. The spotlight fully covers a pictogram when it zooms in and fades away.
- In an early picture of the song selection menu, the Never Gonna Give You Up vs Moves Like Jagger battle is shown on the right of the Classic Never Gonna Give You Up routine.
- Additionally, Disturbia, in this picture, was on the right of Never Gonna Give You Up vs Moves Like Jagger.
- The score text ("PERFECT", "GOOD", etc.) was larger than the version in the official game and the animation lasted longer.
- The crown looked different than the final release.
- The stars had a different design, as they were a bit yellower than the final design.
- Another design depicts them in a whiter color and with overlap.
- On the Xbox 360 version, the players’ silhouettes on the left of the feedback icons glowed and lacked the rectangular frame seen in the final version.
- In Just Sweat, the clock that counts down the minutes and seconds was up and not down.
- In the Beta version, players could change their avatars while the routine was loading.
- The following graphical differences can be seen between the early version of Puppet Master Mode and the final one.
- Coaches were not reflected in the background.
- The element that warned players about the next move consisted of a fuchsia rectangle with a curve on the left side, where "Next move" appeared while zooming in before displaying the caption. "Next Move" and the caption appeared alternatively (first the former, then the latter, then the former again and so on).
- Coaches appeared with a simpler animation, which simply consisted of some sparkles and bubbles, after being selected on the gamepad.
- When no captions were selected more than once, the animation used for selected coaches was applied to the original one.
- "Strike The Pose" coaches appeared in front of a black rectangle with a white outline, round corners, a pulsing star, and a golden glow, while "STRIKE THE POSE" was shown on the bottom left on a yellow star with ten points. No additional sound effects played to cover the music up, and the screen did not darken.
- When a pose from "Strike The Pose" was performed correctly, the triggered animation was in shades of yellow and red "BEST POSE (player’s name)" instead of "GREAT POSE (player’s name)".
- In the Beta version, the voice saying "Dance!" after starting the game was different.
- The cursor from Just Dance 3 was going to be used.
- The rectangular item that shows the next move in Puppet Masters is different.
- In the trailer for Puppet Master Modes, the next move in line had a purple outline.
- Lyrics were not highlighted in early versions.
- In the Just Dance 4 E3 Video introducing the Puppet Master Mode feature, We No Speak Americano had red pictograms despite the dancer’s outfit being magenta.
- The result screen in Just Sweat was supposed to be in a brighter color scheme.
Songs and Dancers
- (I've Had) The Time Of My Life has two Beta pictograms that are blue and yellow instead of yellow and red.
- There is also an unused Gold Move pictogram and two unused pictograms.
- Ain’t No Other Man was likely supposed to be available on all consoles, due to files of it being in the Wii archives.
- The Mashup is in the PS3 and Wii archives as well.
- In the cover of some NTSC copies, the coach has a golden hat instead of a navy one.
- There is an unused pictogram in the Just Dance Now files.
- A different menu icon can be seen in a picture of the Wheel of Gift in the Xbox 360 instruction booklet.
- In the Friends icon of the JDTV menu, the coaches have black hair and differently colored gloves: P1's is yellow instead of lime green, and P2's is purple instead of lilac.
- The Just Dance 4 remake of Baby Girl has four beta pictograms. It has the gold move displayed as two different pictos.
- Beauty And A Beat was going to have a red glove but was changed to yellow in the final version of the game.
- Gold Moves 1 and 2 were originally not meant to be counted as Gold Moves, as proven by a Beta pictogram in the Just Dance Now files.
- In the game files, there are early versions of the battle icons, where the coach selection images have been cropped and Call Me Maybe’s has been mirrored.
- In addition, the coaches’ heads are not aligned correctly, and the background can be seen.
- The coaches for Beware of the Boys (Mundian To Bach Ke) originally had a light blue outline instead of a green one, and their gloves had slightly lighter colors. Additionally, the graffiti in the background was more zoomed in and had some differences in the design.
- A Beta pictogram can be found in the Just Dance Now files.
- Brand New Start was found in the Wii U files of the game.
- Call Me Maybe has a Beta pictogram.
- The Alternate has a removed Party Master Mode caption, which was undernamed "Kick a**".
- In an Uplay picture, the Classic coach has a turquoise outline instead of a pink one.
- In the menu assets, the coaches have a fire red outline instead of a blue one, and P1’s glove is green instead of cyan.
- In the Xbox 360 files of the game, there is an early version of the menu icon for the Wrestler Version, where the background is replaced by a horizontal lilac-grey gradient.
- As seen in a Behind-the-scenes image and a promotional picture, Cercavo Amore’s coach originally had a longer glove.
- Crazy Little Thing originally had a red glove, as seen in the gameplay footage. Also, her dress was more pink than red.
- Crucified has a Beta pictogram.
- Die Young has a Beta pictogram seen in a promotional Just Dance 2014 gameplay picture. It shows Gold Moves 1 and 2 without the gold outline.
- Diggin’ in the Dirt has 12 Beta pictograms. Some of them appear in the Mashup of We No Speak Americano.
- The coach’s haircut on the cover of the PAL version is completely pink, while the actual hair is navy blue and pink.
- Also in the cover, the face has a lightning bolt painted on her eye rather than a triangle.
- The coach is seen performing different dance moves in a showreel, as seen here. It is unknown why the routine was changed.
- The routine has two Beta pictograms.
- A different menu icon can be seen in a picture of the Wheel of Gift in the instruction booklet. The coach has her arms a little bit separated than the actual menu icon.
- Domino has a Beta color scheme and background that can be found in unused menu assets.
- Six unused pictograms can be found in the Just Dance Now files.
- Gangnam Style has two unused Gold Moves.
- The routine also has 19 Beta pictograms that can be found in the Just Dance Now files.
- There is a preview video showing Good Feeling, where the coach only shows the 3rd Dancer Type taking over the 1st and 2nd Types.
- A Beta Picture of Good Feeling shows a pictogram of the 1st Dancer Type that is dark blue with magenta arrows instead of magenta with yellow arrows.
- In another beta phase, his pants were going to be dark blue.
- The routine also has some Beta pictograms.
- In the Just Dance 4 trailer with Flo Rida, in the Wii U Gamepad, there are different colors.
- Good Girl has a Beta pictogram that can be found in the Just Dance Now files.
- Heavy Cross has 10 Beta pictograms. Strangely, they are red instead of indigo.
- As seen in a promotional picture for Just Dance Now, Hit 'Em Up Style (Oops!) originally had a different square; the background seen in it was colored blue instead of yellow.
- As seen in the Wheel Of Gifts manual, the menu square had the coach in a different pose.
- During production, the routine had a different background, which resembled the inside of a limousine. It was later replaced because the producers preferred something simpler.
- Istanbul (Not Constantinople) was planned to have a Mashup, which appears within the game files, but not in the final game. The reasons why this Mashup was scrapped are unknown.
- Two unused pictograms can be found in the Just Dance Now files.
- There is a Beta pictogram for Jailhouse Rock, which have different colors from the actual pictograms.
- Let Me Feel Ya by Anja was meant to be featured in the game, but it was later replaced by Brand New Start.
- Livin' La Vida Loca has an unused Puppet Master Mode. It can be found in the Wii U files.
- Love You Like A Love Song originally had a different color scheme.
- The routine also has a Beta pictogram.
- Mas Que Nada has 3 Beta pictograms.
- On the left side of the PAL Cover, a beta version of Mr. Saxobeat can be seen.
- A picture of the coach in a different color scheme is part of the poses from Strike The Pose! in Puppet Masters.
- Move Your Body by Beyoncé was planned to be featured in the game, but it was ultimately removed for unknown reasons.
- A small part of the routine was shown in a showreel on Vimeo.
- Some pictograms with the color scheme of C3 have been found in Just Dance Now files.
- In a showreel, there is a Beta version of the routine where the title appears in several colors whenever it is sung.
- In a showreel, C1 is performing the moves in the chorus in a less empashized way.
- In the game trailer, C3 has a purple outline.
- On the NTSC cover, C4 is seen with a different color palette.
- There was a beta picture of Oh No!, where there was display stands for heels and purses, hanging pants, paper ball and string lights, and without the mannequin backup dancers.
- A Beta pictogram can be found in the Puppet Master Mode of Oh No! itself.
- In a promotional image, On the Floor has a red pictogram instead of a black one.
- One Thing has a Beta pictogram and two pictograms of the Gold Move in different colors.
- In Puppet Master Mode, P2 makes an appearance as a "Strike The Pose!" picture, but her color scheme is a bit different: her hair and shoes are brown instead of purple, and her glove is magenta instead of yellow-orange.
- Files for Part of Me can be found in the files of the game, proving that the song was planned to be part of the main tracklist rather than a downloadable track.
- Two unused pictograms for the remake can be found in the Just Dance Now files.
- Respect by Aretha Franklin was planned to be featured in the game, but the song was ultimately removed for unknown reasons. The coach briefly appears in Ain’t No Mountain High Enough’s Mashup, and the menu icon can be also seen in adverts for Just Dance Unlimited.
- Rock Lobster has 8 Beta pictograms.
- Rock n’ Roll (Will Take You to the Mountain) has two Beta pictograms.
- In a showreel, the routine is seen with a different background.
- On his "Strike The Pose!" appearance in Puppet Master mode, the coach wears an orange glove instead of a yellow one.
- The album coach for Sexy And I Know It can be found in Wii U files, along with .tdt files that compose the album coach picture, meaning the song was meant to be in the game.
- Additionally, the coach’s necklace is blue instead of silver.
- So Good by B.o.B. was meant to be featured in the game, but was removed before the release for unknown reasons. All the files for the routine were uploaded in the Just Dance Now archives during 2014.
- The menu assets were replaced in 2015.
- According to the script used in the Mashup of Ghost In The Keys, the files contain a Beta pictogram.
- So Glamorous has 8 Beta pictograms.
- So What has two Beta pictograms: one represents an actual move of the routine in a less accurate way, and the second is a stylized head that sticks its tongue.
- Super Bass has an unused Gold Move found in the Just Dance Now files.
- C2 of Super Bass had a beta glove color.
- Superstition was intended to have a Mashup and a Puppet Master Mode, which were canceled before the game release. They can still be found in the game files.
- In the preview gameplay, the pictograms were red and blue instead of fuchsia and brown.
- In the menu assets, the coaches are seen with a red outline.
- As seen in a promotional screenshot, the background was somewhat simpler than the final version: the scenery was zoomed in, the light chunks were bigger and emanated light rays, the spotlights and the flame effect were faded and the blue smoke was absent.
- On the box art, the coach has purple hair.
- The song was intended to have a Mashup, which was canceled in the end. It can still be found in the game files.
- Want U Back has a Beta Gold Move pictogram.
- Want U Back has a Beta color scheme that can be found in unused menu assets.
- The unused square also has a different backdrop, which has no photos and uses the colored rhombuses from the verses instead of the fuchsia glittery gradient from the chorus.
- She is also missing her glove on the menu square.
- As seen on the menu assets, C2’s glove color was lilac instead of green.
- This Beta element is used in Tribal Dance’ Mashup.
- In the Just Dance 4 E3 Video introducing the Puppet Master Mode feature, We No Speak Americano had pictograms with a different color than the final ones.
Weapon of Choice
- Weapon of Choice by Fatboy Slim was planned to be featured in the game, but the song was ultimately scrapped for unknown reasons.
- P3 was going to have a different color scheme (green instead of red) but was changed in the final version.
- In the US preview gameplay, the pictograms are blue with yellow arrows (instead of yellow with light blue arrows).
- Files for both the Chester Cheetah version of the routine and the regular one can be found in the Wii U data, proving that the promotion was originally planned to be available on Wii, Xbox 360 and Wii U.
- As shown in the menu icon, the gloves were differently colored: P1 and P2's gloves were both yellow, P3's was orange and P4's was purple.
- In the Just Dance Now files, there is a Beta pictogram, which is grey for P3 (instead of purple).
- A different menu icon can be seen in a picture of the Wheel of Gift in the instruction booklet.
- In early versions, avatars simply consisted of a rectangular picture showing the coach's face.
- If you look in the "Wheel of Gifts" section of the manual, you can see an unknown avatar behind the menu icon of the Extreme version of Wild Wild West. Looking at the form of it, it seems to resemble an astronaut. When the game was released, the only astronaut dancer at the time was in Pump Up The Volume, so, likely, Pump Up The Volume was originally going to have an avatar available for Just Dance 4.
- It seems to have no face and a small, full-body, which is possibly why it was removed, as avatars in the final game only feature dancer's heads.
- ↑ 1.0 1.1 https://youtu.be/Tivk79woPX0?t=122
- ↑ https://justdance.fandom.com/wiki/File:AintNoOther_Wii_proof.png
- ↑ https://www.artstation.com/artwork/weJLg
- ↑ http://justdance.wikia.com/wiki/File:Hitemup_beta_proof.png
- ↑ https://www.youtube.com/watch?v=C6nKddYFMc8
- ↑ https://youtu.be/ZlxNK0djhWc?t=338
- ↑ https://youtu.be/ZlxNK0djhWc?t=292
- ↑ https://youtu.be/ZlxNK0djhWc?t=307
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