Appearance of the Dancers
The routine features two men (P1 and P3) and two women (P2 and P4). The dancers are wearing helmets, and lycra suits of different colors with a Tetris piece represented on it. At one point, their skin turns black.
P1 is purple and wears a "T" shaped brick.
P2 is red and wears a "Z" shaped one.
P3 is light blue and wears a straight bar.
P4 is orange-yellow and wears a reversed "L" bar.
The background shows a giant 'TETRIS' sign at the beginning from which the dancers emerge. Then the background has falling Tetris pieces, like the original Tetris game. At several points, the background darkens and goes through a "Level up" phase. Near the end of the routine, the background flashes orange as the song speeds up.
There is 1 Gold Move in this routine:
- P1: Put your left hand up and bend your right arm.
- P2: Put your both hands halfway in the air and squat down.
- P3: Look to the left and put your right hand to the left and the left hand up.
- P4: Continue standing while turning your palms outward.
- Tetris is the third song in the series to be covered by Dancing Bros..
- Tetris is the second video game-related song in the series, after Just Mario.
- The real title of the song is "Korobeiniki". It is a Russian folk song that was composed during the nineteenth century and came to be associated with the Tetris franchise due to its inclusion in the Game Boy version, where it was simply titled "A-Type".
- Tetris is the second routine where one coach is carried by others during the routine, after I Will Survive (On-Stage).
- The Gold Move awards the player about 770 points if done correctly, which is more than the average Gold Move awards.
- Due to the song being short, the score bar moves faster than the player’s score.
- In the menu icon, it can be seen that the background is darker, and the blocks are glowing as they are falling and seem to have less details. However, this does not happen in the actual routine.
- A mock-up gameplay screenshot erroneously shows all four players being scored during the sequence where P4 is carried by the others; in the actual gameplay, only P4’s arm movements are counted on remote consoles, and no moves are counted at all during this sequence on camera consoles.
|Read in Other Languages|
|Deutsch • Español • Français • Italiano • Português • Português do Brasil • Polski • Pусский • Română • Tagalog • Türkçe • 中文 • 日本語|